How Does Noelle Generate Energy
Energy is the resources used to execute Elemental Burst attacks. The amount of energy required for Elemental Bursts varies from character to character, and can be checked in-game via the Skill Attributes section of the grapheme's talents menu.
Energy is recharged by picking upwards elemental particles (for a small corporeality of energy) and elemental orbs (for a larger corporeality of energy). Additionally, basic attacks recharge free energy at a pocket-sized rate, while some artifacts and weapons can also regenerate free energy directly when their activation conditions are met. Continue in mind, however, that some of them only regenerate energy for certain party members. Some graphic symbol talents are also capable of regenerating energy for the character.
When a character is knocked out, they will lose all their energy. Certain enemies also have the ability to drain (remove) energy, equally well equally certain Ley Line Disorders, such as Engulfing Storm and Lightning Bolts.
Overview
Picking up elemental particles and orbs regenerates free energy for the entire party, simply the amount of free energy gained depends on element, a grapheme's Free energy Recharge %, whether they are on the field or off the field, and how many characters are in the player's party.
Both orbs and particles only give energy one time they accomplish a grapheme, creating some delay between generating an orb or particle and receiving its energy. Equally a result, information technology is possible to switch the agile character while the orbs or particles are still traveling and so that a different character tin can recover more energy.
Elemental particles will restore free energy to characters that share their elemental alignment — indicated by the particle's colour — at a greater rate, and to other characters at a lesser charge per unit. For example, Kaeya gains more energy from Cryo elemental particles than he does from Pyro elemental particles.
Elemental particles are dropped by enemies when their HP drops and when they receive damage from nearly Elemental Skills.
The particles dropped by damaging enemies occur at certain health thresholds. Smaller enemies like Hilichurls drib a particle at 50% HP and upon defeat. Larger enemies like Mitachurls driblet a particle at 75%, fifty%, and 25% HP, and upon defeat. Depending on the type of enemy, these particles may or may non be elementally charged (slimes, for instance, always give an elemental particle according to their element).
Dissentious enemies with an Elemental Skill usually generates some elemental particles. Certain Elemental Skills, such as Noelle's and Barbara's, will not generate any elemental particles. Particles gained from using Elemental Skills will have the corresponding skill's element. Some Elemental Skills' particles announced at the location of the enemy hitting and may take a while to travel to the agile character, while other Elemental Skills' particles appear at the location of the active character when the skill was used and are almost immediately received by the agile character, who is usually still the one that used the Elemental Skill unless the histrion experiences lag that delays the appearance of the elemental particles.
For example, Xingqiu's Guhua Sword: Fatal Rainscreen generates 5 Hydro elemental particles at Xingqiu'southward location. With reference to the energy conversion rates, when the particles are absorbed:
- An agile Hydro character (such as Xingqiu himself) recovers 15 free energy (5×three),
- An inactive Hydro character (in a four-character party) recovers 9 free energy (v×1.8),
- An active, non-Hydro character recovers 5 free energy (5×ane), and
- An inactive, non-Hydro grapheme (in a 4-graphic symbol party) recovers three energy (5×0.half dozen).
Note that in this specific case, the particles spawn before Xingqiu's skill blitheness completely finishes. This makes it highly probable that Xingqiu volition be the active character when the particles are received, though it is possible for another character to receive the particles if Xingqiu quickly sprints away and switches character.
There are also some weapons that can generate elemental particles, and the Elemental Resonance High Voltage will generate an Electro elemental particle on a v-2nd cooldown if the Superconduct, Overloaded, or Electro-Charged elemental reactions are inflicted on an enemy.
Some Artifacts such as a full The Exile prepare generate energy directly and do not require striking or damaging a foe. As with other sources of straight free energy generation, such as certain character passive talents, this energy generation does non benefit from Energy Recharge furnishings. Some weapon passives, such as that from Image Bister, likewise tin can generate energy in the same way.
Energy Conversion Rates
Picking up elemental orbs and particles translates to a certain amount of energy for active and inactive characters in a political party. An "Agile" character is the character currently being used by the player, while "Inactive" characters are in the current political party simply not on the field.
- The number of characters in the party affects the Conversion Rate of inactive characters.[1]
- For 2 / 3 / 4 characters in the political party, the Conversion Rate of inactive characters is 80% / 70% / lx% of the Conversion Charge per unit of agile characters.
- In Co-op mode, the number is adamant by characters in the party a player can control.
- For 2 Players, the host is considered to have 2 characters in their party, and the Conversion Rate of inactive characters is 80% of the Conversion Rate of agile characters.
This table shows the conversion rates of elemental orbs and particles to free energy without taking the Energy Recharge% value into account. For instance, if the active character picks upwardly an elemental particle of the same chemical element, they gain 3 Energy.
| Character | Particle | Orb | ||||
|---|---|---|---|---|---|---|
| Same Element | Dissimilar Element | Non-Elemental | Aforementioned Element | Unlike Element | Non-Elemental | |
| Active | 3 | ane | 2 | 9 | 3 | 6 |
| Inactive (four characters in the party) | 1.8 | 0.6 | ane.2 | 5.4 | one.8 | three.6 |
| Inactive (3 characters in the political party) | 2.1 | 0.seven | ane.4 | 6.3 | 2.1 | 4.ii |
| Inactive (2 characters in the party) | 2.4 | 0.eight | one.6 | 7.2 | 2.4 | 4.viii |
Particles Generated by Elemental Skills
Note: When a number of particles is not an integer, it means that the number of particles is random, and the given number is the boilerplate.
- means that the skill doesn't modify when held.
| Character | Press | Concur | Element | ||||
|---|---|---|---|---|---|---|---|
| Particle | CD | Optimal Particle / Sec | Particle | CD | Particle / Sec | ||
| | two | 5 | 0.4 | 3.5 | 8 | 0.368 | Anemo |
| | three.5 | 8 (A0) six (A1) | 0.438 (A0) 0.583 (A1) | - | - | - | Geo |
| | 1(+2) | xiii.v | 0.074(+0.148) | - | - | - | Electro |
| | 0.7/2s | four | 0.35 | - | - | - | Geo |
| | 5 | 20 | 0.25 | - | - | - | Cryo |
| | iv | 15 | 0.267 | - | - | - | Pyro |
| | 3.five | ten | 0.35 | - | - | - | Geo |
| | 0 | 32 | 0 | - | - | - | Hydro |
| | 2 | 7.five | 0.267 | 4 | 7.5 | 0.533 | Electro |
| | 2.25 | 5(A0) four(A1) | 0.45(A0) 0.5625(A1) | 3 | 7.five-ten(A0) half-dozen-8(A1) | 0.353(A0) 0.429(A1) | Pyro |
| | 4 | 15 | 0.267 | - | - | - | Cryo |
| | iv | 10 | 0.four | - | - | - | Pyro |
| | 0.8×2 | vi | 0.266 | 0.eight×v | 15 | 0.266 | Cryo |
| | 1.5 | four | 0.375 | 2.v | 10 (C0) 4 (C2) | 0.25 (C0) 0.625 (C2) | Cryo |
| | 0.67×ten | 25 | 0.24 | - | - | - | Electro |
| | 2×2 | 10 | 0.four | - | - | - | Cryo |
| | ii | 10 | 0.ii | - | - | - | Geo |
| | two.5×2 | 16 | 0.313 | - | - | - | Pyro |
| | ii.5 | half-dozen | 0.417 | - | - | - | Anemo |
| | 3 | half dozen | 0.five | 4 | ix | 0.444 | Anemo |
| | ii.5 | half dozen | 0.417 | - | - | - | Cryo |
| | 4.5 | 10 | 0.45 | - | - | - | Cryo |
| | 1.five×3 | 12 | 0.375 | - | - | - | Hydro |
| | 2.v | 7.5 | 0.333 | - | - | - | Electro |
| | 4 | 20 | 0.2 | - | - | - | Pyro |
| | 0.66×half-dozen | xx | 0.two | - | - | - | Hydro |
| | 3 | 10 | 0.3 | - | - | - | Electro |
| | 0 | 1 | 0 | 5 | 16 | 0.313 | Electro |
| | three | 12 | 0.25 | - | - | - | Hydro |
| | three | 12 | 0.25 | - | - | - | Geo |
| | 0 | 24 | 0 | - | - | - | Geo |
| | 0 | 30 | 0 | - | - | - | Cryo |
| | 0.4/0.9s | x | 0.444 | - | - | - | Electro |
| | 3 | 6 (A0) iv.nine (A1) | 0.5 (A0) 0.610 (A1) | 4 | 10 (A0) 8.2 (A1) | 0.four (A0) 0.488 (A1) | Electro |
| | three | 6 | 0.five | - | - | - | Cryo |
| | ii | six | 0.333 | 1×3+2 | 6-11 | ~0.29 | Anemo |
| | 3 | ten | 0.3 | 4 | 15 | 0.267 | Cryo |
| | 4 | 15 | 0.267 | - | - | - | Anemo |
| | 1×N | six-45 | 0.166 | - | - | - | Hydro |
| | iii.5 | 15 | 0.233 | - | - | - | Pyro |
| | 3 | 6 | 0.5 | 4 | 15 | 0.267 | Anemo |
| | 1×four | 12 | 0.333 | - | - | - | Pyro |
| | iii | x | 0.3 | - | - | - | Anemo |
| | 5 | 21 | 0.238 | - | - | - | Hydro |
| | iv | 18 | 0.222 | - | - | - | Pyro |
| | 1/3s | four | 0.333 | - | - | - | Electro |
| | 3 | ix | 0.333 | - | - | - | Pyro |
| | 4 | 10 | 0.4 | - | - | - | Hydro |
| | 4 | 18 | 0.222 | - | - | - | Pyro |
| | 2 | 9 | 0.222 | 3 | 9 | 0.333 | Geo |
| | 0.5/2s(C0) 0.five/1s(C1) | 4 | 0.25 (C0) 0.5 (C1) | 0 | 12 | 0 | Geo |
Tartaglia can also generate elemental particle with the effect Riptide Flash of his Normal Assault Cutting Torrent. Information technology is currently the just non-elemental skill with a generation of elemental particles.
Particles Generated by Enemy Drops
When an enemy HP decreases below a threshold, information technology will drop particle(s) or orb(s).
Some enemies may only have one threshold (mostly 0% of max HP), while some enemies may accept four thresholds (such equally 75%, 50%, 25% and 0% of max HP).
Note: Some enemies volition drop more than one particle when their HP are below thresholds, but it seems like they merely driblet 1 particle in the screen. Peradventure the system merges particles into one particle in visual furnishings.
For some enemies, particle(s) or orb(s) come from skills of enemies.
Energy Generated past Normal Attacks
When a Normal or Charged Set on hits an enemy, information technology has a probability to generate 1 Energy for the grapheme. Every fourth dimension a Normal or Charged Attack fails to generate Energy, the probability volition exist increased. When Free energy is successfully generated, the probability volition be reset.[2] Free energy restored this manner is not affected by Energy Recharge.
| Weapon Blazon | Base Probability (%) | Probability Increase Per Neglect (%) |
|---|---|---|
| Sword | 10 | 5 |
| Bow | 0 | v |
| Claymore | 0 | 10 |
| Polearm | 0 | 4 |
| Catalyst | 0 | ten |
Energy Cost Table
This table describes how much energy each character needs for their burst and how long the burst cooldown is.
| Energy Cost | Cooldown | Characters |
|---|---|---|
| forty | 12s | |
| 60 | 15s | |
| lxx | 18s | |
| 80 | 20s | |
| 90 | 18s | |
| 90 | 22s | |
Energy Generation Effects
This is the list of Talents with the upshot of regenerating energy directly, or recharging energy via Elemental Particles.
To run across the list of effects which increase the Energy Recharge aspect, or are dependent on the Free energy Recharge aspect, see Energy Recharge.
Talents
xiii Talents match the category choice:
| Character | Proper noun | Description | Blazon |
|---|---|---|---|
| | | Y'all call upon the protection of lightning, knocking nearby opponents back and dealing Electro DMG to them. Lightning Shroud | Elemental Outburst |
| | | Hunts his prey using the techniques taught to him by his primary and his lupical. Press Concord | Elemental Skill |
| | | When Tengu Juurai: Ambush hits opponents, Kujou Sara will restore 1.two Free energy to all party members for every 100% Energy Recharge she has. This outcome can be triggered once every 3s. | 4th Ascension Passive |
| | | Each one% above 100% Free energy Recharge that the Raiden Shogun possesses grants her:
| 4th Rise Passive |
| | | Opponents Frozen by Frostgnaw will drop additional Elemental Particles. Frostgnaw may only produce a maximum of ii additional Elemental Particles per utilize. | 4th Rise Passive |
| | | Performs dissimilar attacks based on what stance Tartaglia is in when casting. Ranged Opinion: Wink of Havoc Melee Stance: Light of Obliteration Riptide Nail | Elemental Burst |
| | | If Kamisato Ayato is not on the field and his Energy is less than forty, he volition regenerate 2 Energy for himself every 2nd. | 4th Ascension Passive |
| | | Using Dandelion Breeze volition regenerate twenty% of its Free energy. | 4th Ascension Passive |
| | | Unleashes iii swift thunder shadows that deal Electro DMG to opponents and exit an Abundance Amulet backside after hit an opponent. ii Abundance Amulets can be created initially. Using this skill will reset any Abundance Amulets that were generated. Abundance Amulets
| Elemental Skill |
| | | Increases the Energy Recharge event granted past Lightning Blade's Affluence Amulet by 10% of the Traveler'due south Free energy Recharge. | 4th Ascension Passive |
| | | Gathering truths unnumbered and wishes uncounted, the Raiden Shogun unleashes the Musou no Hitotachi and deals AoE Electro DMG , using Musou Isshin in combat for a sure duration after. The DMG dealt by Musou no Hitotachi and Musou Isshin'due south attacks volition be increased based on the number of Chakra Desiderata's Resolve stacks consumed when this skill is used. Musou Isshin The effects of Musou Isshin volition be cleared when the Raiden Shogun leaves the field. Chakra Desiderata The Resolve gained past Chakra Desiderata volition be cleared 300s subsequently the Raiden Shogun leaves the field. | Elemental Burst |
| | | When Klee'south Charged Set on results in a CRIT, all party members gain 2 Elemental Energy. | 4th Ascension Passive |
| | | Regenerates 15 Free energy for Venti afterward the effects of Wind'southward Grand Ode end. If an Elemental Assimilation occurred, this also restores fifteen Free energy to all characters of that corresponding element. | 4th Rise Passive |
Constellations
23 Constellations match the category selection:
| Character | Proper noun | Description | Level |
|---|---|---|---|
| | | Transient Blossoms generated by Albedo'south Abiogenesis: Solar Isotoma regenerate one.2 Energy for Albedo. | one |
| | | After using Majestic Descent: Behold, Itto the Evil!, each party member whose Element is Geo will subtract that skill's CD by 1.5s and restore 6 Free energy to Arataki Itto. CD tin can be decreased by upward to four.5s in this manner. Max 18 Energy can be restored in this way. | 2 |
| | | Barbara regenerates ane Free energy every 10s. | 1 |
| | | Every opponent Barbara hits with her Charged Assault regenerates 1 Free energy for her. A maximum of five free energy can be regenerated in this mode with any i Charged Assault. | iv |
| | | Chongyun regenerates ane Free energy every time he hits an opponent affected past Cryo . This effect tin can only occur once every 2s. | 4 |
| | | Regenerates 15 Energy for Diona afterward the effects of Signature Mix stop. | ane |
| | | Taking DMG from a Accuse Level 2 Frostflake Arrow or Frostflake Arrow Blossom decreases opponents' Cryo RES by fifteen% for 6s. A hitting regenerates ii Energy for Ganyu. This upshot tin simply occur one time per Charge Level 2 Frostflake Arrow, regardless if Frostflake Arrow itself or its Blossom hit the target. | 1 |
| | | When Kaedehara Kazuha'south Free energy is lower than 45, he obtains the following furnishings:
| iv |
| | | Glacial Waltz volition generate 1 additional icicle, and will regenerate 15 Energy when cast. | six |
| | | When Keqing's Normal and Charged Attacks hit opponents afflicted by Electro , they accept a 50% gamble of producing an Elemental Particle. This effect tin can only occur once every 5s. | 2 |
| | | While nether the effects of Sparks 'due north' Splash, Klee will regenerate 3 Energy for all members of the political party (excluding Klee) every 3s. When Sparks 'northward' Splash is used, all party members volition proceeds a 10% Pyro DMG Bonus for 25s. | 6 |
| | | Lisa regenerates ii Free energy for every opponent hitting while holding Violet Arc. A maximum of 10 Energy can be regenerated in this manner at whatever one time. | 1 |
| | | When the Herald of Frost hits an opponent marked past a Fortune-Preserving Talisman, Qiqi regenerates 2 Free energy. | one |
| | | Ravaging Confession'due south CRIT Hits regenerate v Energy for Rosaria. Tin can merely be triggered in one case each fourth dimension Ravaging Confession is cast. | four |
| | | While donning the Formalism Garment created past Nereid's Rising, Sangonomiya Kokomi's Normal Attack SPD is increased by 10%, and Normal Attacks that hit opponents will restore 0.eight Energy for her. This effect tin can occur once every 0.2s. | 4 |
| | | Sayu recovers one.2 Energy when she triggers a Swirl reaction. This upshot occurs once every 2s. | 4 |
| | | When opponents affected by Riptide are defeated, Tartaglia regenerates 4 Elemental Energy. | 2 |
| | | Later on using Crimson Ooyoroi, xv Energy volition be restored to Thoma. | 4 |
| | | When a graphic symbol obtains Abundance Amulets generated by Lightning Blade, if this character'due south Free energy is less than 35%, the Energy restored past the Affluence Amulets is increased by 100%. | 4 |
| | | Every 2 Falling Thunder attacks triggered by Bellowing Thunder volition significantly increase the DMG dealt by the next Falling Thunder, dealing 200% of its original DMG, and will restore an additional 1 Energy to the current grapheme. | 6 |
| | | The shockwave triggered by Wake of Globe regenerates five Energy for every opponent hit. A maximum of 25 Energy tin exist regenerated in this way at whatever once. | 4 |
| | | Activating 2 of Guhua Sword: Raincutter'south sword rain attacks greatly enhances the third sword rain attack. On hit, the third sword rain attack besides regenerates 3 Free energy for Xingqiu. | 6 |
| | | Each fourth dimension Great Hugger-mugger Art: Tenko Kenshin activates a Tenko Thunderbolt, Yae Miko volition restore 8 Elemental Energy for herself. | i |
Artifacts
The following artifact sets generate free energy. 2 Artifact Sets match the category selection:
| Set | Rarity | Pieces | Bonuses |
|---|---|---|---|
| The Exile | three-4★ | | 2 Piece: Energy Recharge +xx% 4 Piece: Using an Elemental Burst regenerates ii Energy for all party members (excluding the wearer) every 2s for 6s. This event cannot stack. |
| Scholar | three-4★ | | 2 Piece: Free energy Recharge +20% 4 Slice: Gaining Elemental Particles or Orbs gives three Free energy to all party members who have a bow or a catalyst equipped. Can just occur once every 3s. |
Weapons
The post-obit weapons have energy generation equally a part of their passive consequence. 10 Weapons match the category selection:
| Icon | Name | Rarity | Base ATK (Lv. 90) | 2nd Stat (Lv. 90) | Passive Ability |
|---|---|---|---|---|---|
| Everlasting Moonglow | | 46 (608) | HP 10.8% (49.half dozen%) | Byakuya Kougetsu Healing Bonus increased by 10~20%, Normal Attack DMG is increased by 1~iii.0% of the Max HP of the character equipping this weapon. For 12s after using an Elemental Flare-up, Normal Attacks that hitting opponents volition restore 0.6 Free energy. Free energy can be restored this style in one case every 0.1s. |
| Amenoma Kageuchi | | 41 (454) | ATK 12% (55.one%) | Iwakura Succession After casting an Elemental Skill, gain 1 Succession Seed. This effect tin can be triggered one time every 5s. The Succession Seed lasts for 30s. Upward to 3 Succession Seeds may exist simultaneously. After using an Elemental Burst, all Succession Seeds are consumed and after 2s, the graphic symbol regenerates 6~12 Free energy for each seed consumed. |
| Favonius Codex | | 42 (510) | Free energy Recharge 10.0% (45.ix%) | Windfall CRIT hits have a 60~100% chance to generate a pocket-sized amount of Elemental Particles, which volition regenerate vi Free energy for the character. Can only occur once every 12~6s. |
| Favonius Greatsword | | 41 (454) | Free energy Recharge 13.3% (61.3%) | Windfall CRIT hits have a 60~100% adventure to generate a small amount of Elemental Particles, which will regenerate half dozen Free energy for the grapheme. Can but occur in one case every 12~6southward. |
| Favonius Lance | | 44 (565) | Free energy Recharge 6.seven% (xxx.six%) | Windfall CRIT hits accept a sixty~100% chance to generate a small amount of Elemental Particles, which volition regenerate 6 Energy for the character. Tin just occur once every 12~half-dozens. |
| Favonius Sword | | 41 (454) | Free energy Recharge thirteen.3% (61.three%) | Windfall CRIT hits have a 60~100% gamble to generate a small amount of Elemental Particles, which will regenerate 6 Energy for the grapheme. Can just occur once every 12~6due south. |
| Favonius Warbow | | 41 (454) | Energy Recharge 13.iii% (61.iii%) | Windfall CRIT hits have a 60~100% chance to generate a small amount of Elemental Particles, which will regenerate six Energy for the graphic symbol. Tin can simply occur one time every 12~vidue south. |
| Katsuragikiri Nagamasa | | 42 (510) | Energy Recharge x.0% (45.9%) | Samurai Conduct Increases Elemental Skill DMG by 6~12%. After Elemental Skill hits an opponent, the grapheme loses 3 Energy but regenerates iii~5 Energy every 2s for the side by side 6s. This upshot can occur in one case every 10s. Can be triggered even when the character is not on the field. |
| Kitain Cantankerous Spear | | 44 (565) | Elemental Mastery 24 (110) | Samurai Carry Increases Elemental Skill DMG by 6~12%. After Elemental Skill hits an opponent, the character loses 3 Energy just regenerates 3~5 Energy every 2s for the next 6s. This effect can occur once every 10s. Tin can be triggered even when the character is non on the field. |
| Paradigm Amber | | 42 (510) | HP nine% (41.3%) | Gilding Using an Elemental Burst regenerates 4~6 Energy every 2s for 6s. All party members volition regenerate four~half-dozen% HP every 2s for this elapsing. |
Talents
1 Talent matches the category selection:
| Grapheme | Name | Description | Type |
|---|---|---|---|
| | | When nearby party members gain Elemental Orbs or Particles, Chakra Desiderata gains 2 Resolve stacks. This effect can occur in one case every 3s. | 1st Ascension Passive |
Artifacts
The following artifact sets have effects related to energy. ane Artifact Set matches the category selection:
| Set | Rarity | Pieces | Bonuses |
|---|---|---|---|
| Shimenawa's Reminiscence | four-5★ | | 2 Piece: ATK +18% 4 Piece: When casting an Elemental Skill, if the grapheme has 15 or more Free energy, they lose fifteen Energy and Normal/Charged/Plunging Assault DMG is increased past fifty% for 10s. This effect will not trigger again during that duration. |
Weapons
The post-obit weapons have passive effects related to energy. 8 Weapons match the category selection:
| Icon | Name | Rarity | Base ATK (Lv. 90) | 2nd Stat (Lv. xc) | Passive Ability |
|---|---|---|---|---|---|
| Mistsplitter Reforged | | 48 (674) | CRIT DMG 9.half dozen% (44.i%) | Mistsplitter's Edge Gain a 12~24% Elemental DMG Bonus for all elements and receive the might of the Mistsplitter'due south Emblem. At stack levels 1/2/3, Mistsplitter'south Emblem provides a 8/sixteen/28~sixteen/32/56% Elemental DMG Bonus for the character's Elemental Type. The character will obtain ane stack of Mistsplitter's Keepsake in each of the following scenarios: Normal Assault deals Elemental DMG (stack lasts 5s), casting Elemental Burst (stack lasts 10s); Free energy is less than 100% (stack disappears when Free energy is total). Each stack's duration is calculated independently. |
| Thundering Pulse | | 46 (608) | CRIT DMG xiv.iv% (66.ii%) | Dominion Past Thunder Increases ATK by xx~40% and grants the might of the Thunder Emblem. At stack levels one/2/3, the Thunder Emblem increases Normal Assail DMG by 12/24/40~24/48/lxxx%. The character volition obtain 1 stack of Thunder Emblem in each of the following scenarios: Normal Set on deals DMG (stack lasts 5s), casting Elemental Skill (stack lasts 10s); Free energy is less than 100% (stack disappears when Free energy is full). Each stack's duration is calculated independently. |
| Akuoumaru | | 42 (510) | ATK ix% (41.3%) | Watatsumi Wavewalker For every point of the entire political party's combined maximum Energy capacity, the Elemental Outburst DMG of the character equipping this weapon is increased past 0.12~0.24%. A maximum of 40~80% increased Elemental Outburst DMG can be achieved this style. |
| Hamayumi | | 41 (454) | ATK 12% (55.ane%) | Total Draw Increases Normal Attack DMG by 16~32% and Charged Attack DMG by 12~24%. When the equipping graphic symbol's Energy reaches 100%, this effect is increased by 100%. |
| Mouun's Moon | | 44 (565) | ATK 6% (27.6%) | Watatsumi Wavewalker For every point of the entire political party'south combined maximum Free energy capacity, the Elemental Burst DMG of the character equipping this weapon is increased by 0.12~0.24%. A maximum of 40~80% increased Elemental Burst DMG can be achieved this way. |
| Wavebreaker's Fin | | 45 (620) | ATK iii% (thirteen.viii%) | Watatsumi Wavewalker For every betoken of the unabridged political party's combined maximum Free energy chapters, the Elemental Outburst DMG of the character equipping this weapon is increased past 0.12~0.24%. A maximum of 40~eighty% increased Elemental Burst DMG tin can be achieved this fashion. |
| Otherworldly Story | | 39 (401) | Energy Recharge viii.5% (39.0%) | Energy Shower Each Elemental Orb or Particle collected restores 1~2% HP. |
| Traveler's Handy Sword | | xl (448) | DEF 6.4% (27.5%) | Journey Each Elemental Orb or Particle collected restores ane~2% HP. |
Enemies
The following enemies have the ability to drain Free energy:
Elite Enemies
Normal Bosses
-
Coral Defenders
Issue Bosses
-
The Call of Ice and Thunder
Weekly Bosses
-
Magatsu Mitake Narukami no Mikoto
Notes
- The scaling of Energy on the in-game 'energy ball' depends on the energy consumption of a grapheme's Burst skill, with the full ball corresponding to enough energy for a burst. Thus, a full 'brawl' can stand for to between 40 and ninety energy.
Gallery
Anemo Elemental Particles after hitting an enemy with an elemental skill
See also
- Attributes
References
- ↑ Bilibili: Energy Recharge Research
- ↑ Source Data: Character Abilities
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How Does Noelle Generate Energy,
Source: https://genshin-impact.fandom.com/wiki/Energy
Posted by: frazierabouty1997.blogspot.com

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